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Graphic Arts & Media
Technology Program

Graphic Arts and Media Technologies help the world communicate across a wide range of delivery systems and media formats. The industry offers a variety of job opportunities that can lead to employment as graphic designers, art directors, prepress and production technicians, web designers, videographers, 3D modelers and animators, the list goes on and on.

TMCC's Graphic Arts & Media Technology (GAMT) program offers classes (GRC and VIS) that lead to an Associate of Applied Science (professional) degree, and Associate of Arts (transfer) degree, or a Certificate of Achievement. The program also has an Advanced Certificate (the equivalent to junior-level/300 level courses) that leads to a fourth-year GAMT Bachelor’s degree in Visual Media conferred by Nevada State College, all taught at TMCC!

Instruction includes the use of industry standard graphics software, and GRC/VIS computer labs are equipped with the latest Apple iMac computers with support scanners, black and white and color printers, large format printers, a sound booth for creating and capturing audio, a stop-motion animation lab, and a complete print shop and screen printing facility.

Classes Offered

Degrees &
Certificates

Faculty

Go Beyond an Associates

Bachelor of Arts Degree

A 4-year Bachelor of Arts degree in Visual Media with an emphasis in Graphic Arts & Media Technology can be obtained at TMCC, through a partnership with Nevada State College (NSC). This partnership allows students to complete the first three years in the GAMT program at TMCC and finish their fourth year with NSC while remaining on the TMCC campus.

What You'll Acheive with GA&MT

Over the course of the program students will be able to identify and apply historical and current design theories and concepts in the production of visually engaging media that meets the requirements of the graphic communications industry. They will be able to acquire a broad skill set in current graphics related technologies, including computer software applications, processes and other production techniques used in the graphic communications industry.